Thinker's Laws
Revision as of 14:48, 11 March 2022 by 92.37.55.173 (talk) (Created page with "These are the unbroken laws *Economy **money cannot exist in the physical sense **you can only hold 10000 at any one time **when you jump you have some money transferred with...")
These are the unbroken laws
- Economy
- money cannot exist in the physical sense
- you can only hold 10000 at any one time
- when you jump you have some money transferred with you
- a starving/dying of thirst man cannot be refused water or food
- money during ritual
- killing an animal will drain you of your entire money reserve
- Crime
- wonderist can only be judged by wonderists and must be done within the cool
- laws are equal for all
- if wonder would kill a non-wonderist, his punishment is death
- Social
- three may reign a city, but they reign only as administrators that do not endanger the city
- there is no governing council as long as the people can govern themselves with peace and prosperity in mind
- each house has enough light to grow food
- each member is guaranteed a plot of land where he pleases if the land is unclaimed by man or animal
- welcome ritual
- Wonder
- getting out of the labyrinth is to turn back and turn left until you're out
- using wonder drains your life force
- animals are infused with wonder when they jump
- Magic
- Basic spells are free, tempchants and blood magic have a cost
- Magic cannot be erased from any man