Kendra Wilde

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Appearance

Kendra Wilde is seventy-four years old. She has long white hair, eyes green with a bit of yellow, and she is around 5'3". She is emancipated from her years of bed rest, but her skin retains her healthy glow. Her hands are well tended to, and apart from the few wrinkles, she looks younger than her age. She is almost always dressed in a white gown, which is standard for The Asylum.

Gaia's thirty-seven years old. She has brown hair and the same eyes as Kendra. But she is a little taller, coming in at 5'6", and is very lean. She always wears clothes that allow her to move and favors the color green. She has a tattoo of a Torch Ginger

Personality

Kendra's positive traits are shown on how she can quickly evaluate a situation and make the best of it. She hides her true nature very well, and can produce an air of whatever emotion she needs to get the job done. She can inspire, seduce, vex, fight and do other things when she needs to. Her flexibility to fit into any situation she needs is her biggest skill. On the flip side, when she gets too relaxed, she says too much, which makes people doubt her. Those are the situations that she isn't the best at rectifying - most often, she simply goes away in a hurry, feigning some emergency or other. This will be shown primarily in her interaction with people, in the dialog or when others talk about her.

When she is opposed, openly and honestly, she puts up her guard and fights. While she rather talks, than engage in physical combat, she does that if she doesn't see any other outs. Every other situation she tries to talk her way out of it, or sends one of her underlings to do it for her. The latter is not as often, as she prefers being the active one, but anyone around her is a weapon that she can use.

Despite her shortcoming and villain-like behavior, Kendra has a sad story behind her of how she ended up like this. She never wants to relieve something like that, so she pushes people away, but ultimately, it was because of her past that she is shaped like this. Before, she was completely different and if it wasn't for this inner sadness, she would've been a good person.

Kendra created her own getaway in the forest, high above in the treetops which only she could reach. She enhanced the canopy, to act as a roof. A particularly leafy vine, grew all around her providing the walls. Then she enhanced the primary tree, which caused the branch she lives on to be particularly wide. She combined that with another nearby tree (guiding the branch to be parallel to the first), making a nice floor. In it, she lied a few stones so she can cook and have a fire, which is totally secluded from view. Her hideout is difficult to see, even when right next to it, the only giveaway are the unusual large trees that grow there.

Kendra's biggest secret is her actions in Ma'Dain. She is trying to steal the World Gem, so she can magic herself to be eternally young and stay in Ma'Dain forever.

Personal Motto

Destination before journey.

Skills

Kendra is very resourceful and she always gets what she wants. She is strong, due to her training and Wonder combination. She uses her increased dexterity to do everything as effortlessly as possible and her Naturalist wonder to grow and assist where possible. She is very goal orientated and can manipulate and lie with the best of them. Her youthful and pleasant appearance is a weapon that she uses often to get what she wants from anyone. Until she reaches her goal, nothing is off the table.

Positive Traits

  • Charming
  • Adaptive
  • Physically adept
  • Motivated
  • Smart


Negative Traits

  • Manipulative
  • Liar
  • Selfish
  • Exploitative
  • Uncaring / unemotional
  • Unemphatic
  • Unsociable

Wonder

Kendra is a combination of Naturalist (Grower), Physik (Dexterity).

Speech

Motivation

Complexity

- inner problem in conflict with external sit or behavior

Story arc

1. What is the character’s story role? 13. What is the character’s primary story goal? 71. What about this character needs to change? 65. Under what circumstances does this character’s true nature reveal itself? 72. What does this character need to learn? 71. What about this character needs to change?

Background

12. Describe/explain the character’s background 41. Describe this character’s childhood 42. Describe this character’s parents 43. How did this character’s parents treat him or her? 44. Who was the most important individual in this character’s early life?

Foil

39. Who in the story will serve as a foil to this character? 40. How / be specific?