Difference between revisions of "Thinker's Laws"

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(Created page with "These are the unbroken laws *Economy **money cannot exist in the physical sense **you can only hold 10000 at any one time **when you jump you have some money transferred with...")
 
 
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**money cannot exist in the physical sense
**money cannot exist in the physical sense
**you can only hold 10000 at any one time
**you can only hold 10000 at any one time
**when you jump you have some money transferred with you
**when you jump you have some money transferred with you - 700
**a starving/dying of thirst man cannot be refused water or food
**a starving/dying of thirst man cannot be refused water or food
**money during ritual
**money during ritual

Latest revision as of 14:52, 18 March 2022

These are the unbroken laws

  • Economy
    • money cannot exist in the physical sense
    • you can only hold 10000 at any one time
    • when you jump you have some money transferred with you - 700
    • a starving/dying of thirst man cannot be refused water or food
    • money during ritual
    • killing an animal will drain you of your entire money reserve
  • Crime
    • wonderist can only be judged by wonderists and must be done within the cool
    • laws are equal for all
    • if wonder would kill a non-wonderist, his punishment is death
  • Social
    • three may reign a city, but they reign only as administrators that do not endanger the city
    • there is no governing council as long as the people can govern themselves with peace and prosperity in mind
    • each house has enough light to grow food
    • each member is guaranteed a plot of land where he pleases if the land is unclaimed by man or animal
    • welcome ritual
  • Wonder
    • getting out of the labyrinth is to turn back and turn left until you're out
    • using wonder drains your life force
    • animals are infused with wonder when they jump
  • Magic
    • Basic spells are free, tempchants and blood magic have a cost
    • Magic cannot be erased from any man